In your Transform To Variable node you should set the Value Type to Value, since you want to define the variable key directly. Currently (using Game Variable) you're using a variable key stored in a string variable with the key NPC_Pos_Store :)
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For future references: - Rotate To node is used to rotate to face a position/game object - Change Rotation has 2 modes, having Set Position enabled will change the rotation to that defined rotation, having it disabled will add the defined rotation to the current rotation of the game object
Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found. If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Hopefully Gil can shine a light as to what went wrong.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Olive Branches ~ in development ~ now with a WEBSITE!!!
After speaking she turns to -27.728. She always returns to this after speaking to her.
Here are my nodes
- set immediately
- set after dialogue ends
Olive Branches ~ in development ~ now with a WEBSITE!!!
Olive Branches ~ in development ~ now with a WEBSITE!!!
PHEW this took way more time than I should have been spending on it lol
Olive Branches ~ in development ~ now with a WEBSITE!!!
Olive Branches ~ in development ~ now with a WEBSITE!!!
For future references:
- Rotate To node is used to rotate to face a position/game object
- Change Rotation has 2 modes, having Set Position enabled will change the rotation to that defined rotation, having it disabled will add the defined rotation to the current rotation of the game object
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!