Is there any way to turn fog off and on in Makinom? I know in c# it's RenderSetttings.fog = true/false; but just want to know if I can also do it in Makinom.
  • edited June 2017
    Should be possible using a Change Fields node:
    - enable Is Static
    - set Class Name to RenderSettings
    - add a field
    - set Field Name to fog
    - enable Is Property
    - select Bool field type
    - set whatever value you need :)

    While the editor's class list popup only supports components (otherwise the editor would become unusable when supporting all classes here), you can call any static class/function.
    Post edited by gamingislove on
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
  • Ahh I totally forgot that I can use that node. Also thanks for that helpful little info at the end :)
Sign In or Register to comment.