Hey guys i'm pretty new at unity and programming and i was very happy after i found makinom. i made every tutorial and enjoyed it and was fascinated how this tool works. Now i've tried to look for a tutorial that has Puzzle Bobble game style
I know you guys and
@gamingislove are very busy and understand it if you don't have the time. cya
E.g. the player controls (firing the ball) would require 3 input keys (probably) and 1 schematic where you:
- change the rotation of the firing device based on the left/right input of the player
- fire the ball when a fire input is pressed, this would be similar to firing the ball in the breakout tutorial, i.e. just firing the ball forward (locally, i.e. based on the rotation of the parent firing device)
The matching of where the ball hit could be done similar to the match 3 tutorial.
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