I want to create ability like roll or jump to a mouse position with top down style. What I have done so far, it to mimic the firewall ability to target aoe but instead spawn prefab I use change position. For a roll ability I can roll but the character is go back to last move click position by walking what is wrong with it? did I miss something?

I am using mouse click player control, character controller, and mecanim animation.
  • edited May 2018
    Your player controls are probably not blocked while using the action - i.e. clicking there is also moving the player.
    You could either block the player controls during Player Actions in your battle system's settings, or manually block the player controls in the battle event used by your ability through a Block Player Control node (but don't forget to unblock the controls at the end of the event).
    Post edited by gamingislove on
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