Hey, I was following the tutorial for grid battles and ran into an issue: after my player selects a cell to move to, he sits there and waits for the command that actually consumes AP. Since he hasn't moved yet, the enemies are still out of range and he can't attack. So the only choice is to end turn or defend, and then he'll move to the cell and essentially pass his turn.
How can I make it so move commands are executed as soon as the cell is chosen, then the turn continues with choosing abilities/items?
Sorry if I missed this in the tutorial or another thread - I swear I looked!
You can find the Turn Based Mode setting in Battle System > Turn Based Battles.
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Thanks so much for the help.
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