I'm comin a long way in search of THE game, to be played or built, and it seems that i found an intrestin path with your framework. You're surely doin a great job for the rpg comunity, and i wonder how i may benefit from it regardin my project.
I think and dream about a 2D open-world rpg/adventure, set in harsh, mature, dark fantasy, and based on exploration, mysteries and survival more than fights. I also believe in the power of words, musics and drawins to imerse the player in atmospheric gameplay, more than special effects. The game would be quite simple actually, alternin from map travel to 'adventure zones' (point and click visual novel) or random events dependin on the area and the character. A kind of improved graphical Mud.
I'm bein more and more confident that Unity is the tool for me, even if i have no experience whatsoever in code and programin (but for a few months on Godot), specially after findin your framework. I'm now practicin with the first tuto of it, havin spawned my 3D combatant, and i wonder then if Ork could be so useful for my 2D project. Would you have tips or suggestions concernin my project, and toward what kind of tutos i should set myself? :)