Hello!
I have a question.
I want to have experience values ​​of the group, not individuals.
I want a system that gets personal experience values ​​and group experience values ​​when the battle is over
Please give me advice.
  • Status values are only available for combatants, not groups. However, you could use a global game variable (float) to store group experience ...

    What would the group exp be used for?
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
  • The group experience is the so-called team level.
    Recent mobile games have the status that the team has, for example, stamina or team level.
    I want the team's experience value and level.
    How can we create it?
  • Well, as I said - you'd have to do this via game variables and create a custom system. Stats and levels are combatant based, not group based.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.