Is there a way to scale a UI element based on something like a Float, Stat or formula value? I'd like to be able to adjust the size of an image, something like a translucent colored circle appearing as a radius surrounding a combatant to display things like their potential movement and attack ranges. I'd also like to know whether particle effects can be scaled based on such numbers, like those which might be linked to an ability or effect and can fluctuate based on Stats and random numbers generated by a formula.
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