Hi, I need help with Mecanim set up. My attack animation don't play.
This is my set up.

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I use real time battle and have weapon overide animation. Please help.
  • edited March 2019
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    Post edited by zefirozh on
  • What's the setup of the transitions to and from the state?

    Generally, the setup looks correct - do you maybe get an error or a warning when the animation should be played? If that's the case, try disabling Use Hash ID in the parameter's setup (in ORK).
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