I have updated to version 2.25 and encountered strange behavior, maybe it's a bug.
Abilities, set to "none" target setting stopped working correctly.
They are instead freezing my player controlled character in place, disabling controller component.
Another problem is that camera rotation buttons no longer work.
Camera movement is not blocked, but still no response.
I am using unity input manager as "input origin". At first glance, camera control settings are fine, as well as unity's control scheme, but something is not working.
Also, is this in grid battles or regular battles?
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Seems like a bug, will be fixed in the next update (probably in a few days).
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