When i am picking actions in an active time battle, i select 'Attack' for example.
Immediately the target selection cursor appears over the enemy, but for a second or two I'm not able to accept the target. It makes it feel somewhat clunky.
I have searched for settings related tot his but I just cant seem to find anything.
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Here are my key settings and input settings for this one:
I can't really think of any other setting that could cause this. I'll need a Unity test project where it happens to look into it :)
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