So, here is my new issue: I use scene objects to change the cursor icon when I hover over certain types of objects. Since I don't always want to change the cursor, I add some variable conditions to the scene object component of some of my scene objects in the Unity editor.
The problem is that, if my cursor is on top of a scene object while the variable condition changes, then the cursor won't change until it leaves the scene object. It looks like the cursor only updates when it enters or leaves and object, but I think it should also be checked when game variables change...
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