Hello.
i want to know if there is a way of making a check every turn to see if the characters are petrified, and end the battle if these conditions are true.
I thought i could make a check when the a character gets pretrified, but seems like i cannot make add a script for status effects.
is there an option in to check in every turn for variables?
Otherwise, you can use the Turn Start Events (found in Battle System > Battle Settings > Default Events for all combatants, can optionally be overridden by each combatant individually). They're used at the start of a combatant's turn, so not at the overall start of a new turn, though.
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