I have recently started to learn about game creation, but since I don't know anything about scripting, I decided to use Makinom for my VR game. So far I am managing (with help of tutorials and very basic knowledge), but I have encountered something I can not figure out.
Through a schematic triggered by one object with Trigger machine, I need to control parameters (position, components....) of another specific game object in scene. So, after some reading I found out it should be done by specifying game object's name in setting parameters of the node. At first I tough all I have to do is set: "Object -> Selected Data", "Data key -> Game Object/Name" but not matter how I set it it does not work.
Can anyone help?