The player object used in map is not in the battle group.
Start Battle:
Store Scene -> Load Battle Scene -> Spawn Combatants
End Battle:
Load Stored Scene
After returning to map, player object is removed and the player combatant remains at player position in map.
I also tried adding a Destroy Combatants Node before and after Load Stored Scene, same result.
Any tip for this problem?
Will do some tests.
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