The player object used in map is not in the battle group.

Start Battle:
Store Scene -> Load Battle Scene -> Spawn Combatants

End Battle:
Load Stored Scene

After returning to map, player object is removed and the player combatant remains at player position in map.

I also tried adding a Destroy Combatants Node before and after Load Stored Scene, same result.

Any tip for this problem?
  • So, when returning from the battle scene, the player remains as the battle combatant instead of the field combatant?

    Will do some tests.
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  • Yes, it remains the battle combatant
  • Yep, that's a bug - will be fixed in the next update.
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