Check if a combatant is in battle: if(combatant.Battle.InBattle) Check if a status effect is applied: if(combatant.Status.Effects.IsApplied(id)) id is the ID/index of the status effect.
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if(combatant.Battle.InBattle)
Check if a status effect is applied:
if(combatant.Status.Effects.IsApplied(id))
id is the ID/index of the status effect.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!