Like Diablo 3, I want to drop an item at that location when the monster dies.

I have read the documentation of ork's 43.itemCollector and 48.Loot, but it wasn't what I wanted.

In other words, if the player kills a monster, I want to create an image of each drop item at that point in scene
(unlike Diablo 3 that uses texts for drop item in scene, because I am developing a 2d game).

Is this possible?
  • That's handled by the Battle Gains Collection settings in the battle system type you're using (e.g. Battle System > Real Time Battles for real time battles).

    To drop items to the ground, enable Collect Immediately to get access to the different drop settings.
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  • thanks! it works well
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