I always get the same result when I use the "Random" node or "Check Chance" node
or other similar node in "Battle Settings"_"Custom Events" and "Combatants"_"Custom Events",
This situation did not happen in other game events .
  • That's strange ... both ultimately use Unity's Random.Range functionality to get a random number, unless you're using ORK's Unity Wrapper functionality (in Game > Game Settings) to use a custom random number generator.
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
  • I'm pretty sure I didn't use this "ORK's Unity Wrapper functionality"
  • Then it maybe is just a weird coincidence ...
    Please consider rating/reviewing my products on the Asset Store (hopefully positively), as that helps tremendously with getting found.
    If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
Sign In or Register to comment.