When I use combatant spawners, I often (not every time) get that error message in the console:
NullReferenceException: Object reference not set to an instance of an object
ORKFramework.Behaviours.CombatantSpawner.OnDestroy () (at :0)
Any idea why and how I could remove it?
Which ORK/Unity versions are you using?
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The error doesn't happen every time I run the game and stop though... And it only happen when I stop the game, so it's not very inconvenient... I simply wanted to know.
I am currently unable to tell what I do that could trigger the error. I can run the game 2 times and the error will happen once... Or so it seems.
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My combatant spawner setup:
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If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
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