I found the following discussion in the forum. I would like to ask if ORK can integrate other third-person controllers with state values, weapons, and equipment program bridges. Is there any related tutorial?
There's no specific tutorial for it and the implementation naturally comes down to what should be integrated and with which 3rd party solution.
Generally, you'll have to get ORK's data (e.g. combatants via their game objects) and do what you need done on them.
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