While profiling my tests i noticed that GUI.Repaint is taking quite a bit of ms. What are the general steps to optimize huds and menus? I am using legacy with Ork gui system.
Unity's legacy GUI system's drawback is the contant small drain on performance - that's just how it is.
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ORK-wise, using the new UI only means that you'll use prefabs for individual UI parts (e.g. a prefab for the content box of the GUI box, a prefab for the choice buttons, etc.), the rest of the setup is the same.
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I hope it won't change too much the way ork menu system works.
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