Using custom scripts you could e.g. parent all of the effect prefabs on a specific child object of the combatant and use a script on that to place the child objects (i.e. spawned effect prefabs) as needed.
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Yeah - the HUD can be displayed at the combatant's position by setting the Combatant HUD's Combatant Type to Individual. You can also use child objects and an offset for arranging the placement of the HUD.
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Using custom scripts you could e.g. parent all of the effect prefabs on a specific child object of the combatant and use a script on that to place the child objects (i.e. spawned effect prefabs) as needed.
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!
If you're enjoying my products, updates and support, please consider supporting me on patreon.com!