I think this is done with a wrapper, but I'm not exactly sure. My characters keep moving in the initiated direction if they are moving when an event starts, i need them to stop on the spot so i can control them through events
  • Check out the how-to on using custom controls.

    Generally, ORK will disable and enable the registered control components, i.e. when it's disabled, it'll call an OnDisable function in your component. This is where you'd need to put code to stop the movement, e.g. using a zero Vector3 velocity (rigidbody) or movement vector (Character Controller).
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