I want to write some functions that Ork Framework will call to complete different tasks.
Function 1: Get a list of all combatants currently in the player's party.
Function 2: Remove specific combatants from the player's party based on the list from function 1
Function 3: Add specific combatants to the player's party
How should I go about writing these functions?
ORK.Game.ActiveGroup
Which offers a lot of functionality for these kind of things.
1)
List<Combatant> list = ORK.Game.ActiveGroup.GetGroup();
2)
ORK.Game.ActiveGroup.Leave(combatant, true, true, true);
3)
ORK.Game.ActiveGroup.Join(combatant, true, true);
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