I want to use Invector, in the third person. The goal is to make dungeons with puzzles (BOTW ...)
And the character will always be the woman above
the graphic style is almost the same.
I especially add post processing and normal. There is still the …
The game has evolved a lot over the past year.
Here are some screenshots
https://youtube.com/watch?v=kNjJ9p_JLmE
https://youtube.com/watch?v=PrOEyk5wDKo
Hello GIL and hello Keldryn
Keldryn I have been here since ... pfff 2013 I think, and I've since 2016/2017 followed your progress on TPC ooti and invector.
You always have been the one to do this kind of thing. (I remember the comments on "kakkak" …
ok thanks i'll test that.
This isn't part of ork but do you think it's possible to interact with a tree from the unity terrain by component : collision machine on the terrain and using the child?
Project
With ORK Framework I already realized the first version of the game in 2015
https://youtube.com/watch?time_continue=4&v=NnVCssnTTr0
Now in this new version I use ORK Framework, Makinom and TPC (pending Ultimate character controler i…
I'm sorry I didn't have to put a game starter for Makinom too.
So I've two different "project.asset"? One for Ork and one for Makimom?
Strongly Ork 3 comes, we can exploit the potential of Makimom in Ork, more Justin from Opsive announced want to m…
I bought ork in 2013 or 2014. I had a lot of fun on it. Do you think that in 5 years paid 100 euros is resonable?
GIL might have had to make regular version changes. He has been too cool all his years instead of making a new version of ORK every 18…
You're right to do that Gil
I'm preparing my next project and I plan to do it on the future version of ORK (with makinom).
If we buy ORK2 we will have ORK3?
And this is planned for when?
I want to do the same thing but I can't do it.
I did "call function" and I added the parameters Int and Float.
I want to change head__eCTRLAfraid_HD for example.
it would be so great if in ORK 3 there was a bridge with one of the main controller (tpc, ooti or invector) even if it costs more. This will add a lot to ORK
You need "controllerbridge".
Justin explains that
https://www.opsive.com/assets/ThirdPersonController/documentation.php?id=85
And you don't forget to do "update". It's important.
I'm sad because ORK framework is fabulous, but it suffers from not h…
I found with the "check equipment" I can know that it weapon I have. But I don't know how to change the walk run animation ... depending on the weapon.
I open another subject this is not ORKive.
Thank you Keldryn for all your work and your past ti…
I try to use another approach
(Using the weapon in tpc)
Imagined you had in your ork inventory, a katana and a pistol and fist (yes as an object)
It is possible to launch an event when we equip a weapon?
Use a shortcut system on the interface to c…
Hello.
I just ask for permission to make other videos.
I'm currently working on an action game with Ork + Third Person Controller (Opsive) and I'm thinking of making videos of them that I would be proud of the result.
Show the creation of an Actio…