After a few more hours I figured it out. Here is what I done.
Using an int. object variable on my player named 'Points' I set up a collider with a trigger machine.
Once inside the collider a schematic runs with
''Change Variable''
Variable Key: …
Hi @Kaemalux thanks for your input!! I was using the event to move the NPC and had no problem adding in the dialogue.
first problem fixed:
With @gamingislove's help I am now using MOVE-AI to move my NPC which is working great. Now that I am using…
Ah brilliant - using the move AI's I now have a moving NPC that stops on interaction, thank you very much!.
I do have one more question - I see options for Idle Behavior in which I can place a move event. What do I need to do to have the NPC show …
Thanks very much for your reply. I love the node editor so, so much that I don't want a reason not to use it. It has really helped me get my head around making a game and as a 3D artist primarily its nice to not have to spend another 10 years lear…
This is very interesting. It says ORK is not officially supported on XBOX and Playstation platforms.
If all the features do not work correctly on a build for a console how big of a programming job is it to adapt the framework to run on the conso…
Hi Guys Thanks so much for getting back to my post.
@Firrerro, thanks so much for the information - Ill get researching right away. I will definitely start up a showcase thread - I think for now the next couple of months will be prototyping some …