Thx, Status Value settings for Evil Pants:
No Status Development, checked.
MaxHP = 80
I'll try to play around with the evil ones and check all the settings again, none of the evil ones work, so you probably onto something there.
I've been fiddling around with this for some time now, changing the Combatants default Group/Combatant's combatant to brown pants instead of evil pants on the battle component in 2 field scene, the battle now triggers, but brown pants is unhappy bec…
Thanks, but i tried all that, for some reason my ORK Framework folder in the root of the project was gone and i could not re import it, oh well scraped that project and starting a new one, crossing fingers it won't happen again.