dlevel

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dlevel
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  • Sure, will prepare one and send it to you.
  • Well, this is strange and cannot solve it, this happens when check orientation is on and I do not meet the orientation requirements a hidden (disabled) Battle menu opens and stops my battle until I press escape. this is the hidden-deactivated menu…
  • 33) An old problem appeared, when using Check Orientation, if Auto Targets is disabled i get the battle menu up (well i have disabled it but it opens hidden and I cannot move until I press cancel. Now the Auto Targets fixed this issue some months ag…
  • I will sum up my ORK Feature Requests here :) 1) Quest Updating Tasks. For example when it needs 10 wood and I have 8/10, to be able to see them in a HUD, and update when I get 9/10 etc. 2) Change Selected Equipment Name Node. So If I have mithril…
  • 32) Trying to implement Is In Range node and use the ability's range, but I cannot understand how it works because If you are not in range you cannot cast the ability, so the event doesn't starts so you can't get the failed Range Node state. If you …
  • How is that performance wise? I mean to have another "script" handling your events compared to directly doing with ORK only? Anyone tested? I am looking for a solution to have some multiplayer like co-op in my game and when Playmaker Actions came ou…
  • 30) ok will try again, as for the script? does it look ok to call global events? 31) Main Menu Scene, Is there any way to have another button than New Game that runs another start event
  • 30) Is there any way to start an event interaction component when the object it is attached to activates? Autostart doesn't seem to work. As an alternative, I tried to have a script with OnEnable run a global event with ORK.GlobalEvents.CallGlobalE…
  • size is easy, just change the scale of the model, and you can go through the models hierarchy and play with the scale of some parts, bigger head, smaller hands etc. For the color find the PBR shaders/textures and you can then change the colors Th…
  • For textures, grass/plants etc. are easy to make them look unique, you can change the tint and size which makes them feel custom. For enemies, you can also customize bought assets, and I have enemies that bought from asset store, and I maybe had 1 p…
  • Something weird is happening with Move AI, I use the Set Move AI new node that I asked a while back, to have an NPC roam around the map, and it works fine, the problem is that the NPC stops when is away from 80 meters from the player.... edit: a…
  • Steam is a good option, you pay 100$ and you can release there. FYI, Steam is a very good platform for alpha-beta testing as it has a beautiful update system that handles unity builds perfectly and you don't have to upload the whole changed files.
  • yeap sounds more handy
  • 28) both, I have a battle full scene, I'm ok in menus because they have the block control maps.
  • 28) Opening some chests (item collectors) have the Block Control enabled, but while I am choosing the items to collect, that left mouse button (which is the base attack) also attacks, I guess I need block control maps and I tried to have a Start Gam…
  • 23) I found a Clear Battle Gains Node, but can't find how would it work on Real Time battles. Just saying maybe it will remind you something :) 25) Yeap I had Value value type too, I was just tried variable at the time I got the photo. anyway I fi…
  • 23) should I hope for it? :D 25) scene ID is off, keep in mind that I don't change scenes when entering the dungeon, is in the same scene. Still having this problem. When I get in the dungeon for the 1st time, I can't interact with the event, onl…
  • 23) Any way to disappear drops on the ground over time ? 24) How can I have the same enemy names without the A,B, C etc? To just have the same name. 25) I use some variable on a boss that spawns, so when its killed the gate opens and I can leave t…
  • My thoughts... I gained a lot from this event, It was kind of a big event here, the Minister of Digital technologies attended etc. What I see is that the most old-school devs have stayed behind, and they don't use the tools they can to get their w…