Thanks for the link but that looks like a lot of info to go through to get an answer to those questions. Is there just a simple list with all the features? Or just an answer to my two questions would also be great.
EDIT:- I see "blocked" cell type…
I haven't really been keeping up with this. what sort of features are in? move cost floor or walls that you can't shoot through? Are these features in or will they come much later?
I feel like without them the combat will be really bland :/
Will, I be able to change if an ability will be blocked off by line of sight (impassable terrain) or not. for example, if a spell can reach around corners or if it's blocked by walls or sight?
How does it work at the moment? do abilities just hit a…
@gamingislove
I think I get the premise of ORK now that you've said that.
Thanks for the help. If I have any more questions should I post them in this thread or create a new one?
Also, thanks for the link. Might come in helpful unless I decide to…
@gamingislove
Is there any plans to support sprites and also is there any plans to include a button + mouse movement mode? so the character looks towards the mouse pointer but moves using the arrows.
I'm not a coder so I can't really do that. I'm not sure how much you can actually do but I've noticed some things missing that would come in handy.
For example:-
It looks like there aren't any actions with check boxes for checking every frame or e…
OK I figured out the speed settings now. question 5 has been solved. I'll put an explanation here in case anyone else is searching for this:-
The "use combatant speed" box links to aa setting on the "combatants" page. I'll post a picture.
http://p…
@Catacomber. Oh my bad... I'm not sure where I got that idea from then :/ Sorry for the misunderstanding.
EDIT:- Also, sick games showcase, man. Have you ported any of them to steam? You make the sort of games I enjoy playing :)
@RustedGames
I di…
OH. You're the guy doing those videos! I checked your stuff out. Couldn't find my answers though. In the videos I saw you used the already made brown pants prefab from the tutorial. I'm trying to make a new one using a sprite.
Also is it me or is t…
Yes I'm using 2d as well as playmaker. I have the playmaker integration as well but I'm not using it yet. I'm trying to figure out the character controller using only ORK atm. I'm not even sure how I'd use playmaker to create the character controlle…
Yes. I'm having a look at the functions you've added and I think I can probably do a lot more than I first thought.
ORK seems excellent and your ad-on is excellent also. Very good detail in describing the actions.
I've only been messing about with i…
@RustedGames
Well I can't program so I would have to rely on modifying the ORK editor at run time in order to facilitate the addition of some features such as for example, the ability to tweek the percentage of an item's price so I could implement …
Tanohmz
I can understand you just fine, mate :)
I love talking to people too. I'm a philosopher first, game developer second. It's pretty important to communicate as a philosopher. So I agree with you 100%. you always learn something from talking t…