Appreciate all the hard work you've done over these years and also the help you have given me personally especially over these past few months. I'll do my best to support you and this great framework you have created!
I have sent you a private message and within that message contains the actual quotes for each feature. If anyone else is interested, let me know and I will happily invite you into the conversation and there we can discuss. I am also open to hearing …
Another potential feature that I have talked with GiL about is:
#4. Shop Money Limits.
Currently shops just have unlimited amounts of money so you can dump all your items to one shop. With this feature you can define a hard limit for shops. Via th…
Well the quotes have already been sorted out so I know how much it will cost, but generally speaking that can be talked about in a private discussion if you are interested in joining.
Basically if you are interested, then we can further discuss abo…
Thanks for clearing that up GiL, yeah so even in ORK 3 you can have a lot more control over which combatant will spawn with this new feature.
Will you be able to define a "fallback" combatant if none of the requirements are met, similar to conditio…
Hmm interesting on #3, I haven't touched ORK 3 yet so perhaps it is something that's new. What you are showing me is the Editor right? Combatants -> Combatant Groups?
So you can already define multiple combatants within "Combatant 0"? Can you al…
No worries, appreciate you setting up the unofficial ORK discord channel too!
#1. I believe this was added in XCOM 2 as a heavily user requested feature. An example would be if your combat has "Attacks of Opportunity/Sub Actions" that trigger when …
Public Feature: Grid Movement Waypoint System, Grid Deployment Menuscreen, Randomised Combatant Groups.
Hey guys,
Detailed information can be found in the link below, I am also open to discussion on other features if they prove useful.
https://fo…
Hey guys, so after 7000+ hours, the store page is up for Dead Monarchy and it will be entering early access soon. Here is the store page:
https://store.steampowered.com/app/1037940/Dead_Monarchy/
Sorry for the lack of response, have been su…
@JMR I hope you get it working mate, GIL and I spent a lot of time working on that template together. I've expanded quite a few features in my own game based on the template we've provided. Hope to see your game one day :)
I love where this is going, great job mate. I hope the features that GIl and I worked on helped your own game. This is exactly what I was hoping to see!
Public Feature: Exchange Inventory Menu (UI)
Hey guys,
The feature is "Exchange Inventory Menu", basically something you'd see from other Western RPG's, IE Diablo. You have two menus side by side, you can drag and drop between them. You'll be able…