scalisco

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scalisco
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  • 1) That feature sounds very useful. 2) That's a good idea. It doesn't look like subbing a negative number logically adds it, unfortunately. I'm trying to use set instead of add or sub, but it doesn't look like that is working quite right either. Ma…
  • Are you suggesting to set a game variable before calling the event node and then check the game variable from within the sub-event? That does work for things that are simple types that can be game variables. It won't work for passing in prefabs or a…
  • You can ignore #3, I just saw the Spawn Prefab section... I think this will do what I want. Awesome!