i dont want them to spawn in the field only in battle. i set that on purpose using spawn group.
I dont want to see them in the field except in battle even though they appear in the menus.
Thanks but I cant set the player to the next active player in the battle group.
One more thing, I spawn my characters only during battle. When I start a battle, my battle group members aren't in their battle idle position. Its only when I attack or…
Is it possible to switch the main playable character to one of my allies? Like if i want to run around with them instead?
Lets say I have my main player in a battle with 2 other party members who only appear during the battle. What if i wanted to c…
Thanks for trying.
But I just cannot get this to work right at all even using the wrapper. I started using the in built follow camera and i still cant get it to work. Its too confusing.
I think I'm just gonna abandon it.
Is there a way to enable camera control for my allies then? I dont want it to focus only on my main playable character.
I think I might be misunderstanding somethings you are saying. I know block camera blocks you from controlling it.
fRom the s…
I'm going to go into my setup again because im gonna give up as i cant get it working properly.
This is my setup with allowed events.
https://imgur.com/CyFcW0p
https://imgur.com/VAcunjr
When I changed allow in turn option to none. This is what …
The camera control was blocked in turn based settings. Im using camera points to position the camera behind my character and while it works its still glitchy.
- The camera doesnt follow any character when they are about to use a move. like run to …
I think I got it working by blocking events in battle camera type. However now, I cant get the camera to zoom in on any character when they defend or use an item using the front view camera point. When i change the battle camera type to allow event…
In the simplebattle start event, it has camera control blocked along with player control. It uses the battleview camera point to set the camera view in battle.
I have 4 characters in battle and i'd like to focus on each of them when it's their chan…
Yeah I'm in that menu but its not working. right now, im using the simplestart battle start event which has a set camera point.
Is there a specific menu for battle camera? How do I make it focus on the active player?
These are my settings so far.…
I'm just playing around with it so I don't yet. I'm able to use Playmaker variables to control which event files I can run on a gameobject so that's good.
I set an event to spawn the item when the search variable was valid and it work.
What exactly was I doing wrong, why wasn't the item spawning. I'm sure i followed the tutorial properly.
Thanks. It seems a little bit complicated for just normal NPC's that you dont battle. I'm trying to create a town and need NPC's to populate the town. Is this the method I can use for creating the waypoint?