@gamingislove, apologies I though I posted the entire error message. I wasn't on for a while and has heavily modified my project since then and I have removed the error producing hud. If I stumble upon that error again I will make sure to post it.
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@SK1 I don't know if this will be helpful but as far as I know the formula for such function is xe^-k, where x and k can be adjusted. K can be positive or negative depending if it will bend left or right. You will probably need extreme calculations …
@ThreeNippledWanda thanks for the detailed answer! Haven't tried ORK yet so I'm not familiar with the combatant and stats stuff, though I'm planning to purchase it if I finish my current project.
Yes @gamingislove , I use rigidbody 2d and 2d colliders. I tried moving the object by moving the transform, then the rigidbody.I used both Move Position and Velocity. All of them moved the object and no collision were detected (the schematic that is…
Neat, that will work just fine. I'm confused, however, by what will the starting object be for other types of machines. For instance, if it is an interaction machine. Will it be the game object with the interaction machine component? Thanks again!
It's 5.5.0f3. I see. That's the reason why things are not going as expected. I haven't updated in a while. Anyway thanks man! That's cool. I sure hope you get more supporters, customers and patrons.
Thanks for the quick reply :) I just came back to working on the game again. The battle is in autostart. The same error as before happens. I also keep on getting this erroreverytime I play the scene. Once again, many thanks!
MissingMethodExceptio…