Talon

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Talon
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  • OK cool, good to know it's on the list. I'm sure that list is huge haha!
  • Perfect thank you. Ah it's a shame the players cant delete their saves. Do you have any plans to include this feature in the future? Again thank you for your help and quick response, it's much appreciated. Best regards.
  • I found the problem. As part of the game design I set death on minimum for an energy status value. I then set no status development for the enemies but I didn't set their minimums high enough, so when they spawned they died haha!
  • Hello, I fixed the problem, I was being stupid. I needed to add using PolyNav; to your plugin. All is working as expected now. You might want to change the plugin to reflect this, in the latest version (v 1.6.5) PolyNav is now in a namespace named…
  • Hello So I have imported Poly|Nav 2D into my project and then imported the plugin. I have set the Component Type in move AI and in Base Control > Move to interact. I have also created a map and agent according to the Poly Nav documentation. How…
  • OK thank you for the clarification. I'm not sure then, that's very odd! I've just been following your tutorials but using 2D sprites instead of 3D models. The enemy sprites are moving around, I haven't added any movement components or scripts to the…