Thanks, GiL.
So, I started using the camera control target option to grid cells and I came across an issue.
The camera will target the selected cell if using input keys (Cell Selection > Input Key Settings), but will not if using mouse control (C…
I think I found a problem.
When adding 'Remove Scene Data' node on Event Editor, Unity throws this:
NullReferenceException: Object reference not set to an instance of an object
ORKFramework.Events.Steps.RemoveSceneDataStep.GetNodeDetails () (at :0)…
Hi! I don't know if this feature already exists, but I presume it doesn't, as I didn't find it in this page: http://orkframework.com/tutorial/howto/text-codes/
Would it be possible to add a 'wait for input' code similar to #waitX#?
Many thanks!