@gamingislove I'm using the Ootii Camera Controller with the ORK wrapper. Is there a line of code I can add to prevent the camera from moving when dragging?
@gamingislove Thank you!!! I've been trying to figure it out. I didn't see the Type selection in shortcut settings. Ahh, the drag box bounds were messed up.
Weird. In my last project it worked perfectly. In my current one, using ORKEnums doesn't work. Throws an error. EDIT: Never mind. I'm just an idiot. Still works amazingly!
@Wrofir Yeah, local space is on. I put an empty object called PickUpPoint as a child of the left hand. I typed out completely the path to it, and just tried to only use PickUpPoint. Neither worked. Maybe just use the bone?