mcdonnellv

About

Username
mcdonnellv
Joined
Visits
14
Last Active
Roles
Member

Comments

  • thanks for your reply. I would like the damage formula to infer the damage type and other attack attributes instead of reading a game variable or passing in an initial value. for there, the formula can determine things like what damage modifier to …
  • I was able to make a step that reads the attack attribute like so: ValueChange[] valueChange = abilityShortcut.Setting.level[0].active.targetChange.consume; for (int k = 0; k < valueChange.Length; k++) { …