Definitely being spawned by Ork. THere's a spawn point (0) and no player object is on the scene prior to runtime, and no code (that I've put in place) to spawn the player.
Will send you a google drive sharing link via PM.
Player
https://photos.app.goo.gl/Qzk5Pi47nTZ9uQHv9
Object to pick up
https://photos.app.goo.gl/vzW8nNJhjMx4PQzC7
https://photos.app.goo.gl/xoqLFWuDAxTdpxz19
Scene
https://photos.app.goo.gl/ENQHEBdeUZXMjc2P6
In game inspector for IC of player
http…
Thanks
Will post some screenshot.
Certainly the IC is picking up the nearby interactions as the inspector shows one available nearby interaction. However even with this showing, hitting space and Enter doesn't do a thing (space being the specifie…
Yeah I realise that that first screenshot was misleading. It was of my player prefab, so his 2d collider wasn't a trigger (otherwise it doesn't collide with tiles).
I've tried setting the trigger boxes on the colliders of both the collector of the…
I've also tried adding the Interaction Controllers as child objects to both the Player and the item prefab.
https://photos.app.goo.gl/5pEDzxfQT4xY3F68A
https://photos.app.goo.gl/59DacnKoJbXnhX3p8
Thanks.
I have a rigidbody 2D in place, and the interaction controller is a child of the player.
Here's a screenshot of my player properties.
https://drive.google.com/file/d/1NM4ssZZNOhq0Yrh3bvnUR3NwiH2-eIq9/view?usp=sharing
The full error is:
NullReferenceException: Object reference not set to an instance of an object
ORKFramework.ButtonPlayerControlSettings.AddPlayerControl (UnityEngine.GameObject player) (at :0)
ORKFramework.PlayerControlSettings.AddPlayerControl (U…
Thanks. It's kind of this or GameMaker. I like game maker but it gets messy very quickly and the idea of having things like Quests available without having to code them from scratch is very tempting.
I don't know a thing about unity really, so tha…
Odd. I've managed to fix it by clicking on the Game Starter and the ticking the Call Main Menu settings in the inspector.
Hitting Play got it running again.
I've searched the instructions but I can't see a mention of that in there.
Olly