Jihaysse

About

Username
Jihaysse
Joined
Visits
174
Last Active
Roles
Member

Comments

  • 15) I tried but ran into some issues. a) The game is over even if I have another pokemon in my team. I guess it's because the game thinks I only have 1 member (as in my game settings), which is now death, and even though I send my second pokemon, he…
  • 12 & 14) Thanks, it works perfect! 15) Sorry I mistyped the node, I already tried "Join Battle" node, but my issue is that then I have to select a pre-made combatant. So, it works for the enemy's creatures as I don't care what level their are, …
  • 12) My player controls are blocked during the whole event. But I can't make the NPC moves. Here's what I did : a) Created the combatant "NPC", enable his move AI. b) Created an event with spawn combatant "NPC" => move to position "player" (I als…
  • 10) Thank you! 12) I'm trying to reproduce this system: So, an NPC who comes to me, then I follow him. I tried to replicate the same using an event and a "Set Move AI Target" node (to make the NPC comes to me) but he keeps walking on the same tile…
  • Thank you, very helpful! :) 10) I'm making my custom inventory and I'd like to sort items by their types (potions, quest items, others...). I had success to get my items using this code: for (int i = 0; i < itemButton.Length; i++) { …
  • 7) Alright but when I "capture" another "Pokemon" and make it join my battle group, should I use a "change group max size" node before the "join battle group" node? If so, wouldn't it be the same and get my 2 "Pokemon" in the battle (2vs1 instead o…
  • 4) For the RawImage, it works well. For the Exp. Slider, I want to show, for example, my monster is lvl 37, he needs 1000 xp to level up, he currently has 500xp (from the begining of his level 37, not from the level 1). So the slide should be …
  • 2) When the battle end, I have not my player anymore. Instead, I have my "monster", that's probably why I can't move anymore. I don't understand as I simply use "save scene" and "load scene" nodes, so I should simply go back to my previous scene wit…
  • 2) I tried adding the "lock group battle member" with player but it didn't work neither. Here are my events : Game Start : https://ibb.co/2Sg22pw Start battle: https://ibb.co/zH4vq2m (didn't had the "lock group member" before) Battle end (victor…
  • 1) Thank you! 2) I made a video here if it can helps: https://streamable.com/nlp9i9 3) What I meant is that I want to have 6 creatures in my party, but only 1 at a time fighting. Just like Pokemon games. So that would be like: 1] First creature def…
  • I have the same problem when changing scene. My player doesn't face the right direction (north). It always face south. I tried the solution in the tutorial here : http://orkframework.com/tutorial/game-tutorial/5-connecting-the-game-world/ "Rotatio…
  • Loading scene mode is single. Fade color is transparent => black, black => transparent. The same as my other scene changer and it works good there. It only becomes weird when I try to get back in my main scene. From what I tested, it acts lik…
  • I made a video of my problem here : https://streamable.com/1t1etw I checked that "From Current" is disabled, but where can I check about transition color (or you meant fade color? This one is black) and Loading scene mode? I think the blue I see …