*deep sigh*
OK, new issue. I've been setting up my magical abilities, and for some reason they are doing 0 damage to my enemies, while when the enemies use it on my characters, it does cause damage. In the formula calculation testing, the base magic…
So in theory, if I go through everything and change any font style back to Normal, it shouldn't have the delay, right?
Pleased to report that I have stopped the issue from happening. Now, am I stuck not being able to bold & italicise portions o…
Hmm, I see! I may be able to rectify that problem, then.
It's worth noting that in the test where I had no delay, Unity was still open in the background... so that might have been the reason.
Wait.... what....
Just loaded up a new game and the item menu came up instantly...
What is going on??!!
OK maybe I should send you my build, can you please let me know if the issue occurs for you?
All I can think is that the hang only occurs once…
OK, so I just tested the regular game, and there is no obvious delay opening the item menu after loading up a saved file. So whatever is happening, it apparently only happens once ever per new game.
Could there be some kind of XML generated to serv…
OK I tested it with the version I sent you, and I did encounter a delay when doing a critical hit. It was about 4 seconds rather than the 39 in the full size game. What do you think it is? Seems like there is a connection between the delay and the a…
Awesome, glad to hear it'll be fixed!!
Not sure if it happens in the project I sent, but yes it only happens in a build.
The hang happens only once in any playthrough, and always at some point where it either has to bring up a menu, calculate crit…
I just tested out a build with the ORK asset preloaded. It caused a delay prior to the configuration box, which replaced the long load time after the splash, but this seems worse because after trying to launch the game, nothing happens for a while, …
I screen recorded my gameplay and timecoded the hanging. This time it happened when my character did a critical attack. Turns out it remained on this frame for 39 seconds. The music and sounds continued to play while the game was hanging.
I also r…
Hey GiL
I would like to request a separate window for ORK Events, assuming that's possible. Sometimes I need to refer to things in Events to enter things in the editor or vice versa, but I can't switch between them easily because it forces me to sav…
Further playtests have shown that it's not just the menu. I had the game hang at the first lot of battle gains in a game where I had not yet accessed the item menu. So it seems like it has to load something, that happens at certain points. Can I loa…
I have one somewhat strange issue with my menu happening in builds of my game.
So I did a test build and when accessing my menu, the item menu screen with the item listing takes a very long time to open for the first time. I'm talking like, a whole…