j0hnbane

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j0hnbane
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  • Your site's forums are filled with spam. Requests haven't been responded to either by the forums or email. The current version isn't compatible with either ORK or Playmaker. I've requested the last versions of both from their makers. I have a feeli…
  • Sounds like a plan. I really need to get through some of the core stuff I'm working on and I wouldn't mind putting one together and organizing the info I pull from the tutorials and api. I guess the big thing would be the URL, since this is GiL's p…
  • I've been playing around with different ways to set up my game. I've toyed with Playmaker as the brain and had it talking to BD for ORK and back and forth, but after a good discussion with @Keldryn and more research, I have moved to NodeCanvas and …
  • You are the man. I've been touting your stuff to some other devs I know. Hopefully you'll see some more business from it. Looking forward to seeing the Direct Damage features expanded more. Regardless, thank you for making this framework. =)
  • @Keldryn I had never really looked at NC that hard before. After reading through the documentation and seeing FlowCanvas (holy hell), its making me seriously rethink using BD and PM. How complete is it? Does it put a lot on the build when its runni…
  • For the time being, I'm using Playmaker to talk to ORK and BD. Letting it manage the transferring of information. I'm sure that its not the most efficient, but I am getting results. *edit* Also meant to add, simple calls from ORK to BD aren't horr…
  • I'm using ORK with Playmaker and BD. I have the added fun of making the HTC Vive work with it as well. Its also made me rethink the approach of real-time battles. I cannot use a menu system for combat, so working with collisions, triggers, and ORK e…
  • Its good to see more discussions on this Real Time battles. I hope you're able to get it worked out. I'm in the middle of trying to make my system work all together and its been an interesting experience.
  • @David Actually in the middle of trying to work it out. Its been an experience to say the least.
  • Thank you GiL. I'm going to go through the entire set of tutorials again and see if I missed something. I will post some questions when they arise. Thank you as always. =)
  • Awesome, that's what I needed to know. I've found a way through Playmaker to get that value into a float. I appreciate you giving me the final pieces to that puzzle!
  • Alrighty gil. I appreciate the quick response. I've got the ORK - Playmaker addon, so hopefully I can make everything talk as needed. =) Thank again for responding.