Thank you GiL. I changed some settings around there and I guess it's as close as I'm going to get. I would like them a little closer to fight me, but it's good enough.
Hi GiL, I finally did it. But the snake stops to attack me too far away. Do you know where the range setting is for him to get closer to me then stop to attack? He stops and attacks very far away, but I also dont want to be able to hit him before he…
I am not sure. The snake came with a mecanim controller and some animation fbx. I can't return it. Can you make it legacy animations using just the animation fbx files for the Ork animation to play? Please. Do the unity asset creators usually ad…
Thank you GiL, I just added the node, it doesn't work still. I noticed that when I take away the "attack" trigger condition from the transition from "any state" to the attack node in the animation controller for the snake, the attack animation plays…
Thanks GiL. Here is a screenshot of my settings, I cannot figure out where the OK button for the collect item window popup is. Please.
https://aestrelon.neocities.org/SCREENSHOTS/GAMEHELP/okBOX.png
LOL GiL. once again you saved my game. I am pretty sure I can continue it now. Do you know how to get the OK button moved so that it is not over the Item collection text when I pick up an item? Please. It says "You have found X", and the OK button i…
Hi GiL. Thanks very much for helping. Ok, Here is my "fireclaws spell item" settings pic. Note: the target is currently self, to show you what settings work, that I had to put the target as "self". When I put the target for spell and ability as "en…
Thank you so much for that GiL. My save works correctly now. However, my "fireclaw" spell only works when i set the target to myself. i cannot figure out how to not have the spell grayed out in my inventory and skillbar when i set target to enemy. …
Awesome GiL. I got a Perfect FPS controller now. no bounce. took forever. I ended up buying one. Lol. Also, the guard attacks now. It was because I did not use the "attack" event, and just left it blank. Also, I made the "cast" event by switching th…
Thank you. Just decided I will make them all walk along waypoints, disguising the fact that they are always walking . LOL. so it will appear to be normal. that's the best I can do for these knights. Hopefully I will have better luck with other mode…