NullReferenceException: Object reference not set to an instance of an object
GamingIsLove.ORKFramework.UI.AbilityBMItem.ActiveCheck (GamingIsLove.ORKFramework.Combatant owner) (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.UI.ActiveBattleMenu.CheckList () (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.UI.ActiveBattleMenu.Show (System.Collections.Generic.List`1[T] list, System.Int32 selection, GamingIsLove.ORKFramework.BattleMenuMode mode, System.Boolean restored) (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.UI.ActiveBattleMenu.Show (System.Boolean reset) (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.UI.ActiveBattleMenu.Show () (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.Combatants.CombatantBattle.ShowBattleMenu () (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.Combatants.CombatantActions.Choose (System.Boolean newTurn, System.Boolean autoCallMenu) (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.Combatants.CombatantActions+<>c__DisplayClass84_0.<Choose>b__0 () (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.Combatants.CombatantBattle.StartTurn2 (System.Boolean canPerform, GamingIsLove.Makinom.Notify callback) (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.Combatants.CombatantBattle.StartTurn (System.Boolean canPerform, GamingIsLove.Makinom.Notify callback) (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.Combatants.CombatantActions.Choose (System.Boolean newTurn, System.Boolean autoCallMenu) (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.ActionAccessHandler.Choose (GamingIsLove.ORKFramework.Combatant combatant, System.Boolean newTurn, System.Boolean autoCallMenu) (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.Combatants.CombatantActions.ChooseAccess (System.Boolean newTurn, System.Boolean autoCallMenu) (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.RealTimeBattleSystem.Tick () (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.ORKFramework.Battle.Tick () (at <8133a51876674e7193b890c454777dd1>:0)
GamingIsLove.Makinom.Maki.FireTick () (at <88a6be00da074773b4f8e49e8561b8ab>:0)
GamingIsLove.Makinom.MakinomHandler.Update () (at <88a6be00da074773b4f8e49e8561b8ab>:0)
Material MaskedTexture doesn't have stencil propertiesRunning into this infinitely spawning warning in the newest update.
UnityEngine.Canvas:SendWillRenderCanvases()
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