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Setting "MoveAIComponent.Blocked" to true doesn't prevent AI from moving
3
comments
Most recent by
gamingislove
March 22
ORK Support
Random Battle AI using hidden abilities
1
comment
Most recent by
gamingislove
March 22
ORK Support
How to have empty spots in the battle group?
4
comments
Most recent by
gamingislove
March 22
ORK Support
control an Animator's parameter via schematics
1
comment
Most recent by
gamingislove
March 22
ORK Support
Drag and Drop Error
1
comment
Most recent by
gamingislove
March 22
ORK Support
Equipment's Conditional Prefab's Variable Conditions
4
comments
Most recent by
EtherealPlayer
March 22
ORK Support
Show status effects on Battle Menu
3
comments
Most recent by
Soren
March 21
ORK Support
Mouselook during battle
2
comments
Most recent by
gamingislove
March 20
ORK Support
How to hide menu during choosing targets?
2
comments
Most recent by
gamingislove
March 20
ORK Support
Update Path To Interaction etc..
1
comment
Most recent by
gamingislove
March 20
ORK Support
Issues with combatants saving
1
comment
Most recent by
gamingislove
March 20
ORK Support
Change Class (single) node
6
comments
Most recent by
Socrates422
March 17
ORK Support
Some problems about shortcut and phase-based system
15
comments
Most recent by
Xiaofan
March 16
ORK Support
Custom Layout
1
comment
Most recent by
gamingislove
March 14
ORK Support
Grid combat push ability
6
comments
Most recent by
gamingislove
March 14
ORK Support
Issue with Battle Spots and Party Members Returning Correctly
3
comments
Most recent by
gamingislove
March 14
ORK Support
How to control layout of Menu Screen
1
comment
Most recent by
gamingislove
March 14
ORK Support
Issues with HUD buttons
2
comments
Most recent by
max_power
March 12
ORK Support
Allies joining mid combat
1
comment
Most recent by
gamingislove
March 12
ORK Support
Hello, is it possible to have a Lock On functionality for the 3D Action mode?
2
comments
Most recent by
Wrofir
March 11
ORK Support
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