gamingislove
So, something else came up related to grid movement and the shortcut bar.
Due to my battle design/setup (phase) I have to set the "Grid Move Cost" to 0. Moving across the grid consumes 2 AP.
My turns do not auto end either so what happens is if you end up using all your AP the "Grid Move Command" on the shortcut bar is still active but since moving also costs AP you cannot move anywhere.
As such, I need an option to make the "Grid Move Command" inactive when AP reaches 0 as currently it will appear active when at 0 AP but that is misleading because even if you can activate the command you can't move.
Setting the "Grid Move Cost" from 0 to 1 would not fix the issue either as I have set it so that you can use grid move command multiple times and even if you use it once it would consume the 1 AP which would work as a check however I specifically need the cost to remain 0.
Is there a setting that makes "Grid Move Command" invalid if AP reaches 0, or can you add it? Currently it gets really confusing when the command is active but you can't move due to the combination of settings that my combat system requires.