I am going to be using a research tree to set up skill trees that allow the player to learn skills/abilities. However, I also want to give the player the ability to respec/reset their skills.
Removing the skills is easy enough but I wonder how it will apply for research trees. Each research item can naturally and should only be learnt once, since each research item would provide 1 unique skill/abilty.
I know there is a "remove research tree" node, so I wonder does that also "clear" the amount of times a combatant has researched the item? If it doesn't, then that would lock the player out after they reset their skill points.