I have two questions about block controll:
1) Even when I use the “Block Player Control” node in a schematic, the player can still move. However, if I enable “Block Player Control” in the initial Settings node of the schematic, the player does stop moving.
Aren’t these supposed to be the same “Block Player Control” function?
2) When I set the game state to “Menu” via a node, nearby spawned characters continue to move.
But when I open the menu during gameplay, those spawned characters stop.
Why does this difference occur?