Phew, easier say than done.
I have to wrap my head around and around and around for 4 hours until it finally click on how to make the variable work in this instance XD
But GiL, can you check if the REMOVE FROM INVENTORY step is working correctly? I did my global event so that when I use a log, it'll activate the global event and the float variable inside the event will go up a number each second and when it reaches a certain number, it'll check for my torch and remove it from the inventory. The problem is it's not removing my torch from the inventory at all. If I try to remove an item, it removes fine, but if I try to remove a weapon, it'll just ignore it.