Hi, I'm trying to set up a mecanim animation to play again directly after a wait.
i,e, play mecanim animation 1 > wait 2 > play mecanim animation 1 > connect back to first instance of animation 1.
It worked fine on the legacy system. Plays the anim the first time in mecanim but for whatever reason it refuses to replay the animation again in the same event.
I'm using 2.1.9a, reason for this is because I don't want/have unity 5 and am unsure if the new version will work with 4.6.3
Anyone have a solution? thanks.