Ah, solved the death animation. It was just like you said. Super easy. Thanks!
And I still can't figure out the damage animation. (Note, I'm looking at tutorial 20) and it doesn't mention anything about creating a new battle event and adding a calculate step. On which battle event should I add the calculate step and where should I add battle event to? I don't see a place to put it to, unlike the death animation event I created (which is where I put it inside the Animate Death/ Death Battle Event.
At the end of tutorial 20, it said whenever a combatant take damage, they'll now play the animation. I follow exactly as it is, put the damage layer to 1 as like in the tutorial. (I'm using real time)
Edit: I kind of got the damage animation to work. But I didn't use the calculate step though.
The problem is that when I hit an enemy and it does the damage animation, it will do the animation and come towards me at the same time. I already try to change the layer to higher and lower, but that have no effect.